Beta 2.02

  • Changed: Partially rendered tiles will now have a colored border
  • Changed: Multi-GPU CUDA renders will make better use of available GPU power
  • Changed: Reduced framebuffer update rate for long-running renders
  • Added: Support for all Cycles render passes through Max render elements
  • Added: New option to control desired number of threads for CPU renders
  • Fixed: Fixed a potential crash during ActiveShade renders
  • Fixed: Reduced memory usage during renders
  • Fixed: Reduced instances of unnecesarily copying data between framebuffers
  • Fixed: The bottom row of pixels will now be cleared when a new render starts
  • Fixed: Removed obsolete tileWidth and tileHeight MAXScript variables