Beta 3.01

  • Changed: Updated Cycles to parity with Blender 2.82
  • Changed: Updated Blender shader exporter to work with Blender 2.80-2.82
  • Changed: Modified shader graph nodes to match Blender 2.82
    • Voronoi
    • Ambient Occlusion
    • Math
    • Vector Math
  • Changed: Nodes in the shader graph editor now have colored titles
  • Changed: 3ds Max Texmap node now has a "vector" input
  • Added: Support for 3ds Max 2021
  • Added: Support for RTX-accelerated rendering
  • Added: Support for mesh instancing
  • Added: The "Visible to Camera" Object Property will now be respected
  • Added: New shader graph nodes
    • Bevel
    • Color ramp
    • Displacement
    • Principled Hair
    • Principled Volume
  • Added: New MAXScript variable to control using the CPU with CUDA renders
  • Added: New MAXScript variable to control OptiX device selection
  • Fixed: Fixed incorrect camera translation when the camera has non-zero roll
  • Fixed: The "random" output of the Object Info node will now work correctly
  • Fixed: Fixed a bug that caused UV maps to be applied incorrectly in some cases
  • Fixed: Fixed a crash when rendering some shader graphs
  • Fixed: Clearcoat normal maps on the Principled BSDF material will work again
  • Updated third-party libraries
    • boost to 1.72
    • glew to 2.1.0
    • glfw to 3.3.2
    • libjpeg-turbo to 2.0.4
    • libpng to 1.6.37
    • libtiff to 4.1.0
    • OpenEXR to 2.4.1
    • OpenImageIO to 1.8.17