Included Cycles Features
- Unidirectional path-tracing
- Physically based materials
- CUDA-accelerated
- Includes multi-GPU support
- Render passes
- Node-based shaders
- Camera types
- Perspective
- Orthographic
- Panoramic
- Shadow catchers
- Stereoscopic rendering
- Progressive or tiled rendering
- Procedural textures
- Environment maps
- Volumetric materials
- Multiple importance sampling
3ds Max Integration
- Support for 3ds Max 2017-2020
- ActiveShade rendering
- Supports all 2-dimensional 3ds Max texmaps
- Including OSL maps in Max 2019+
- Physical Material
- Physical Sun and Sky
- Physical Camera
- Motion blur
- Depth-of-field
- Point, directional, and spot lights
- All render options configurable through MAXScript
- Multi/Sub-Object material
- Exposure control
- Region rendering
Node Graph Editor
- Create shaders with native Cycles nodes
- Allows more complexity than Max materials
- Export Cycles shaders from Blender to Max
- Open source