Cycles for Max
Changelog
Beta 2.02
- Changed: Partially rendered tiles will now have a colored border
- Changed: Multi-GPU CUDA renders will make better use of available GPU power
- Changed: Reduced framebuffer update rate for long-running renders
- Added: Support for all Cycles render passes through Max render elements
- Added: New option to control desired number of threads for CPU renders
- Fixed: Fixed a potential crash during ActiveShade renders
- Fixed: Reduced memory usage during renders
- Fixed: Reduced instances of unnecesarily copying data between framebuffers
- Fixed: The bottom row of pixels will now be cleared when a new render starts
- Fixed: Removed obsolete tileWidth and tileHeight MAXScript variables