Cycles for Max

News

2021.1.1 Release

Today I'm happy to announce the release of version 2021.1.1 of the Cycles for Max plugin. This version adds support for 3ds Max 2023 and also includes updated third-party libraries. If you are already using Version 2021.1.0, this update is non-essential.

You can get the latest version on the Download page.

Along with this update, I have added some stills from the film RRR to the Gallery page. Thanks to Makuta VFX for providing these images.

Posted June 19, 2022 - 0 comments


2021.1.0 Release

Today I'm happy to announce the release of version 2021.1 of the Cycles for Max plugin. This is a minor update that brings the plugin's internal Cycles code up to parity with Blender 2.93.

You can get the latest version on the Download page.

Posted March 6, 2022 - 0 comments


2021.0.4 Release

Today I have released another small bugfix update in the 2021.0 series. This release fixes a problem where the principled BSDF material may have saved its properties incorrectly in some cases.

You can find version 2021.0.4 on the download page

Posted Dec. 19, 2021 - 0 comments


2021.0.3 Release

Version 2021.0.3 fixes a bug that caused the renderer to ignore any Max lights in the scene.

Posted Oct. 17, 2021 - 0 comments


2021.0.1 Release

2021.0.1 fixes a couple bugs that were present in 2021.0.0. Importantly, this fixes an issue where the FOV would not be translated correctly in perspective renders.

This release also introduces support for instancing in pflow and tyFlow.

Posted July 4, 2021 - 0 comments


2021.0.0 Release

Today I am happy to announce the release of Cycles for Max version 2021.0. This release updates the plugin to use the same Cycles code as Blender 2.92 and also introduces support for 3ds Max 2022.

See the download page for more details.

Update Jul. 4: 2021.0.1 has now been released which contains an important bugfix.

Posted June 26, 2021 - 0 comments


New Website and Release

Today I am happy to finally announce that this plugin is no longer in beta and the first proper release is finally here. Version 2020.0.0 is based on Blender 2.83 and includes several new features including an entirely remade shader editor and adaptive sampling. As always, you can get this new version and see the complete change log at the download page.

Along with this release I have also launched a new design for the website. I have no further comments to make on this design.

Posted Nov. 1, 2020 - 2 comments


Cryptomatte Demo

I have just put together an ~11 minute video demonstrating what Cryptomatte is and how you can use it in Cycles for Max. Watch the video here:

Posted July 14, 2020 - 0 comments