News
Beta 1.06 Release
I have just posted a download for Beta 1.06. This is a maintenance release to fix an issue where using transparent materials could introduce a lot of noise into a render.Posted Dec. 5, 2017 - 0 comments
Beta 1.05 Release - Motion Blur
I'm happy to announce that version Beta 1.05 is available today. This release adds support for motion blur, which has up to now has been the feature most frequently requested by users.
Please see the download page for more information.
Along with this release, I have also finally put up the gallery page.
Posted Nov. 25, 2017 - 1 comment
Beta 1.04 Release
I have just posted a download for version Beta 1.04.
This is largely a maintenance release focused on fixing some long-standing bugs. It also includes some helpful usability improvements for the node graph editor.
Posted Nov. 14, 2017 - 2 comments
Shader Editor is Now Open Source
I have very recently posted the source code for the node graph editor used by this plugin to github under the zlib license. I hope this can be of some use to anyone who is creating a Cycles plugin for some other application.
The repository is located at https://github.com/jlwitthuhn/cycles-shader-editor/
Posted Oct. 27, 2017 - 0 comments
IPv6 Enabled
For those of you who care about this sort of thing, this website is now available over IPv6 as well as IPv4.
Posted Oct. 19, 2017 - 0 comments
Beta 1.03 Release
I have just posted a download for release Beta 1.03.
This release updates to plugin to use the latest version of Cycles available. It also includes support for Cycles' new Principled BSDF, node editor improvements, more control over multi-GPU rendering, and various bug fixes. See the full changelog for more information.
Posted Oct. 12, 2017 - 4 comments
Beta 1.01/1.02 Demo Video
Along with the release of Beta 1.01/1.02, I have created this short demo video to show off how to use the new stereoscopic rendering and panoramic camera features.
Posted Aug. 20, 2017 - 4 comments
Beta 1.02 Release
I have just released version Beta 1.02. This release addresses a regression in Beta 1.01 that could cause Max to crash in some cases.
Posted Aug. 17, 2017 - 0 comments